Description: What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity. The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming for games. Beginning C++ through Game Programming, Second Edition will provide you with the core skills you need to begin programming with C++ specifically as it relates to games. You'll reinforce each new skill by creating small games along the way, and you'll put these skills to the test with one ambitious game project at the end. By the time you finish, you'll have a solid foundation in the programming language of the professionals!
Price: 10 USD
Location: Norwich, Connecticut
End Time: 2024-01-05T02:18:23.000Z
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Book Title: Beginning C++ Through Game Programming, Second Edition
ISBN-10: 1598633600
Item Length: 9in.
Item Height: 1in.
Item Width: 7.3in.
Author: Michael Dawson
Publication Name: Beginning C++ Through Game Programming, Second Edition
Format: Trade Paperback
Language: English
Publisher: Course Technology
Publication Year: 2006
Type: Textbook
Item Weight: 27.3 Oz
Number of Pages: 384 Pages